FIXTURE LABThe football tournament operating system

Fixture Lab case study

Premier League Academy Welcome Weekend

A large academy festival required a schedule that could give hundreds of young players varied game experiences while keeping movement and delivery manageable.

Documented event plan

Plan at a glance

92teams
405players
32AirPitches
80small-sided goals
552scheduled games

These are operating-plan figures recorded in the existing case-study context. They are not a customer quotation, endorsement or outcome claim.

The event

The operating plan covered 92 teams and 405 players using 32 AirPitches and 80 small-sided goals. It scheduled 552 games across 1v1, 2v2, 3v3 and 4v4 formats in a three-hour playing window.

The scheduling challenge

Repeated random movement would have made the event hard to manage. Groups therefore needed structured format blocks, predictable rest and clearly allocated playing zones.

  • Balance games between teams
  • Keep each format supplied with teams
  • Reduce unnecessary player movement
  • Make pitch plans usable by event staff

The lesson for organisers

Complex events become manageable when the fixture engine models the physical venue as well as the match list. Format blocks, named pitches and team-specific plans reduce questions on the day.